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authorTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2014-07-16 10:25:10 +0400
committerTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2014-08-12 05:10:22 +0400
commitcb75f79b8a70fdae806e1ce57015cb8afb14c097 (patch)
tree50728dd8dc0242f785d19aea978163446312aaae /source/blender/blenkernel/BKE_linestyle.h
parent4e11fcead0f7262bf92e873882bf9141a749ff32 (diff)
Freestyle: Add BKE_linestyle_default_shader() for creating the default line style shader node tree.
Changes to ED_node_shader_default() were reverted since the code there was actually not suitable for setting up the default line style node tree properly.
Diffstat (limited to 'source/blender/blenkernel/BKE_linestyle.h')
-rw-r--r--source/blender/blenkernel/BKE_linestyle.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_linestyle.h b/source/blender/blenkernel/BKE_linestyle.h
index 82667cf78d9..ec13463927d 100644
--- a/source/blender/blenkernel/BKE_linestyle.h
+++ b/source/blender/blenkernel/BKE_linestyle.h
@@ -43,6 +43,7 @@
struct Main;
struct Object;
struct ColorBand;
+struct bContext;
FreestyleLineStyle *BKE_linestyle_new(const char *name, struct Main *main);
void BKE_linestyle_free(FreestyleLineStyle *linestyle);
@@ -75,4 +76,6 @@ char *BKE_linestyle_path_to_color_ramp(FreestyleLineStyle *linestyle, struct Col
void BKE_linestyle_target_object_unlink(FreestyleLineStyle *linestyle, struct Object *ob);
+void BKE_linestyle_default_shader(const struct bContext *C, FreestyleLineStyle *linestyle);
+
#endif /* __BKE_LINESTYLE_H__ */