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author | Sergey Sharybin <sergey.vfx@gmail.com> | 2013-11-18 15:17:43 +0400 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2013-11-18 15:19:15 +0400 |
commit | 2b0162b6226df9dcb9b6819ce93f2d434afc69c4 (patch) | |
tree | 77e5637bd19f115df5fa4850dc2a3c39fe3f7135 /source/blender/blenkernel/BKE_main.h | |
parent | ea79dcebe2303b0b58a0791cd8b531ecc45a2394 (diff) |
Fix T37289: ID User decrement error for Shapes on Bones when playing in BGE
GE was copying the pose channels without increasing user counter for a
custom bone shape object. Freeing copied pose will for give decrement
errors.
The same increment issue seems to happen in BKE_pose_copy_data, which
is also solved now.
Diffstat (limited to 'source/blender/blenkernel/BKE_main.h')
0 files changed, 0 insertions, 0 deletions