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authorCampbell Barton <ideasman42@gmail.com>2012-06-22 15:53:49 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-06-22 15:53:49 +0400
commit238d3fa4bbd63e58538b67ff00fd655fbebc8b49 (patch)
tree7dfabc85e46778413b910700861b48b813ca1b9d /source/blender/blenkernel/BKE_mask.h
parent226c86ae58cdf292fd415db05c05fba46375738d (diff)
mask re-key feature - mango request. ability to reset selected points shape key data.
useful if you add many keys to one part of a curve, then later want to key another part - but dont want to continuously make the same corrections.
Diffstat (limited to 'source/blender/blenkernel/BKE_mask.h')
-rw-r--r--source/blender/blenkernel/BKE_mask.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_mask.h b/source/blender/blenkernel/BKE_mask.h
index ea50d0fac39..0682b16536c 100644
--- a/source/blender/blenkernel/BKE_mask.h
+++ b/source/blender/blenkernel/BKE_mask.h
@@ -122,6 +122,7 @@ void BKE_mask_update_display(struct Mask *mask, float ctime);
void BKE_mask_evaluate_all_masks(struct Main *bmain, float ctime, const int do_newframe);
void BKE_mask_evaluate(struct Mask *mask, const float ctime, const int do_newframe);
+void BKE_mask_layer_evaluate(struct MaskLayer *masklay, const float ctime, const int do_newframe);
void BKE_mask_update_scene(struct Main *bmain, struct Scene *scene, const int do_newframe);
void BKE_mask_parent_init(struct MaskParent *parent);
void BKE_mask_calc_handle_adjacent_interp(struct MaskSpline *spline, struct MaskSplinePoint *point, const float u);