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authorSybren A. Stüvel <sybren@blender.org>2019-08-01 15:10:04 +0300
committerSybren A. Stüvel <sybren@blender.org>2019-08-13 17:38:22 +0300
commit42798a5ca16154c9ecaf5a2359bd0b4fbe9dec94 (patch)
treec6058d021044aba7c7472632dba1e2e83d72b760 /source/blender/blenkernel/BKE_mask.h
parent71641ab56d0f0cb52c301b83ff499699029fa032 (diff)
Fix T67516 VSE: Animation evaluated incorrectly when scene strip present
The calls to `BKE_animsys_evaluate_all_animation()` and `BKE_mask_evaluate_all_masks()` used the wrong timecode to evaluate the animation system. This happened: - Sequencer in scene A was rendered at frame X. - Scene strip for scene B which should be evaluated at frame Y. - BKE_animsys_evaluate_all_animation() was called with frame Y, which also re-evaluated the animation data in scene A. - Other sequencer strips with animated values were then evaluated for frame Y and not frame X. Since the depsgraph for rendering the scene strip is already OK and does its job, it's no longer necessary to re-evaluate all the animation in this way. Removed `BKE_mask_evaluate_all_masks()` because it's no longer used. Reviewers: sergey, brecht, iss Differential Revision: https://developer.blender.org/D5394
Diffstat (limited to 'source/blender/blenkernel/BKE_mask.h')
-rw-r--r--source/blender/blenkernel/BKE_mask.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_mask.h b/source/blender/blenkernel/BKE_mask.h
index bfdeadc7f60..f87c73e35a2 100644
--- a/source/blender/blenkernel/BKE_mask.h
+++ b/source/blender/blenkernel/BKE_mask.h
@@ -171,7 +171,6 @@ void BKE_mask_coord_to_image(struct Image *image,
/* parenting */
-void BKE_mask_evaluate_all_masks(struct Main *bmain, float ctime, const bool do_newframe);
void BKE_mask_evaluate(struct Mask *mask, const float ctime, const bool do_newframe);
void BKE_mask_layer_evaluate(struct MaskLayer *masklay, const float ctime, const bool do_newframe);
void BKE_mask_parent_init(struct MaskParent *parent);