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author | Luca Rood <dev@lucarood.com> | 2017-07-04 11:12:09 +0300 |
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committer | Luca Rood <dev@lucarood.com> | 2017-07-04 13:27:21 +0300 |
commit | d1dfd5fa26d89e40ecbf39b9ac921d341f8fdc41 (patch) | |
tree | 18984d694e675d84df73fe4effecab65ded3e259 /source/blender/blenkernel/BKE_mask.h | |
parent | b87d10d4fe4df2d87d3acdd366f4bd5e2d1350fb (diff) |
Fix T51703: Rigid body with delta transform jumps when transforming
When doing any transformation on a rigid body object that has delta
transforms, the object would be offset by the amount of the delta
transform.
Diffstat (limited to 'source/blender/blenkernel/BKE_mask.h')
0 files changed, 0 insertions, 0 deletions