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authorJulian Eisel <eiseljulian@gmail.com>2019-08-14 16:27:10 +0300
committerJulian Eisel <eiseljulian@gmail.com>2019-08-14 16:27:10 +0300
commite6425aa2bf3e6a9bba2f10066dc3f09cea11086f (patch)
tree5ac0e9c9dd5503e06e4a08f8f5dedb43b2a2eb59 /source/blender/blenkernel/BKE_material.h
parent4074ab361e13444ae9a5d6b8bdf973fce2302021 (diff)
Manage GPU_matrix stacks per GPUContext
Previously, we had one global `GPU_matrix` stack, so the API was not thread safe. This patch makes the stack be per `GPUContext`, effectively making it local per thread (`GPUContext` is located in thread local storage). Reviewed By: brecht Differential Revision: https://developer.blender.org/D5405
Diffstat (limited to 'source/blender/blenkernel/BKE_material.h')
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