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authorCampbell Barton <ideasman42@gmail.com>2015-08-06 11:04:13 +0300
committerCampbell Barton <ideasman42@gmail.com>2015-08-06 11:07:44 +0300
commitbe1a684755905fd022be5ceecf9a7b2687475793 (patch)
tree5bcc3a62904a75e67980ea0e73dedd3a713c5e89 /source/blender/blenkernel/BKE_material.h
parentfa4172c28cfee1cd8c4b91481b6377eae48fdf93 (diff)
Fix T45695: Assigning material reverts MaterialSlot.link
Setting the material was resetting the link bit, this is OK from the UI, confusing for scripts.
Diffstat (limited to 'source/blender/blenkernel/BKE_material.h')
-rw-r--r--source/blender/blenkernel/BKE_material.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_material.h b/source/blender/blenkernel/BKE_material.h
index 0cfa1aeecb5..bbac607a3fd 100644
--- a/source/blender/blenkernel/BKE_material.h
+++ b/source/blender/blenkernel/BKE_material.h
@@ -69,6 +69,8 @@ struct Material ***give_matarar_id(struct ID *id); /* same but for ID's */
short *give_totcolp_id(struct ID *id);
enum {
+ /* use existing link option */
+ BKE_MAT_ASSIGN_EXISTING,
BKE_MAT_ASSIGN_USERPREF,
BKE_MAT_ASSIGN_OBDATA,
BKE_MAT_ASSIGN_OBJECT