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author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2010-02-16 22:24:04 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2010-02-16 22:24:04 +0300 |
commit | ad01c90ee3942fb2a4a792f0454a136b441f42b4 (patch) | |
tree | f0468981d9f46ae32b386d36ab34d1d9bbda9a2f /source/blender/blenkernel/BKE_material.h | |
parent | a4c010975a6afaecc2ca8f8284de3febda113369 (diff) |
Revert render slots commit for release, I can't find the bug or even redo
it myself, there will still be render slots just old implementation.
Diffstat (limited to 'source/blender/blenkernel/BKE_material.h')
-rw-r--r-- | source/blender/blenkernel/BKE_material.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_material.h b/source/blender/blenkernel/BKE_material.h index 7ec5d172130..ccac17e9d97 100644 --- a/source/blender/blenkernel/BKE_material.h +++ b/source/blender/blenkernel/BKE_material.h @@ -77,6 +77,8 @@ int material_in_material(struct Material *parmat, struct Material *mat); void ramp_blend(int type, float *r, float *g, float *b, float fac, float *col); +struct Material *copy_material_for_render(struct Material *ma); + /* copy/paste */ void clear_matcopybuf(void); void free_matcopybuf(void); |