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author | Joshua Leung <aligorith@gmail.com> | 2010-03-09 11:31:41 +0300 |
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committer | Joshua Leung <aligorith@gmail.com> | 2010-03-09 11:31:41 +0300 |
commit | 6a4b39ed2ce9e44139e91a4daab9ccf6caff0375 (patch) | |
tree | c6780c716c31f9d3d97ea86ac54bfbdcd7a0c4b5 /source/blender/blenkernel/BKE_material.h | |
parent | ec303cf980a696fa374dad3b1cdfd6440ed7f846 (diff) |
Bugfix #21508: Hidden bones remain "selected" and are affected by transforms
Made hidden bones get ignored by transform code. This should be quite an old bug...
Diffstat (limited to 'source/blender/blenkernel/BKE_material.h')
0 files changed, 0 insertions, 0 deletions