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authorSergey Sharybin <sergey.vfx@gmail.com>2012-08-22 21:22:04 +0400
committerSergey Sharybin <sergey.vfx@gmail.com>2012-08-22 21:22:04 +0400
commitb0dd030ba61fe81914d14e520f710684a2406900 (patch)
treef4f0027962b9aff73220bdeda00a974794875b1b /source/blender/blenkernel/BKE_material.h
parent1939baa47d6d6cd6cedb7440bc7b8e988fe6c702 (diff)
Fixed regression introduced in 50107
Shader preview job localizes material without referencing it as a user, so don't need to unreference itself as a user from this material. Added BKE_material_free_ex function which could skip user dereferencing. This also removed old hack with mtex users.
Diffstat (limited to 'source/blender/blenkernel/BKE_material.h')
-rw-r--r--source/blender/blenkernel/BKE_material.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_material.h b/source/blender/blenkernel/BKE_material.h
index 030af85ba84..dd1b1a7752b 100644
--- a/source/blender/blenkernel/BKE_material.h
+++ b/source/blender/blenkernel/BKE_material.h
@@ -48,6 +48,7 @@ struct Scene;
void init_def_material(void);
void BKE_material_free(struct Material *sc);
+void BKE_material_free_ex(struct Material *ma, int do_id_user);
void test_object_materials(struct ID *id);
void resize_object_material(struct Object *ob, const short totcol);
void init_material(struct Material *ma);