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authorAntony Riakiotakis <kalast@gmail.com>2014-07-21 14:02:05 +0400
committerAntony Riakiotakis <kalast@gmail.com>2014-07-21 14:02:05 +0400
commitf745564e4ee791e4faf804b09ce975b882f4f8d9 (patch)
tree90ebbe363ccd925cedc652c9bb018ce552b5a2ab /source/blender/blenkernel/BKE_material.h
parent8489b94e07f9e73bd3c9c3e4f6a91f1f0a259827 (diff)
GSOC 2013 paint
Yep, at last it's here! There are a few minor issues remaining but development can go on in master after discussion at blender institute. For full list of features see: http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.72/Painting Thanks to Sergey and Campbell for the extensive review and to the countless artists that have given their input and reported issues during development.
Diffstat (limited to 'source/blender/blenkernel/BKE_material.h')
-rw-r--r--source/blender/blenkernel/BKE_material.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_material.h b/source/blender/blenkernel/BKE_material.h
index 89d310753fc..e69299a36bf 100644
--- a/source/blender/blenkernel/BKE_material.h
+++ b/source/blender/blenkernel/BKE_material.h
@@ -86,6 +86,10 @@ short find_material_index(struct Object *ob, struct Material *ma);
bool object_add_material_slot(struct Object *ob);
bool object_remove_material_slot(struct Object *ob);
+void BKE_texpaint_slot_refresh_cache(struct Material *ma, bool use_nodes);
+void BKE_texpaint_slots_refresh_object(struct Object *ob, bool use_nodes);
+void BKE_texpaint_slots_clear(struct Material *ma);
+
/* rna api */
void BKE_material_resize_id(struct ID *id, short totcol, bool do_id_user);
void BKE_material_append_id(struct ID *id, struct Material *ma);