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authorCampbell Barton <ideasman42@gmail.com>2017-05-24 16:14:32 +0300
committerCampbell Barton <ideasman42@gmail.com>2017-05-24 16:38:15 +0300
commit7a9ad029dd1d1afe42d54c9c181de887636db7c0 (patch)
treee9281cbe8bb01365a699ffd6f4bbd09a6a91015f /source/blender/blenkernel/BKE_material.h
parent707340edd703ff1fd7c8157eb3cc811913698c8d (diff)
Remove TexFace, per-face images
TexFace complicates the now more popular shading pipeline by having per-face images, see: T51382 for details. To keep the ability to select a per-material edit-image (used with UV-mapping workflow), the material now stores an image which will be set when changing images in edit-mode. This is used as a bake-target when not using Cycles too.
Diffstat (limited to 'source/blender/blenkernel/BKE_material.h')
-rw-r--r--source/blender/blenkernel/BKE_material.h7
1 files changed, 4 insertions, 3 deletions
diff --git a/source/blender/blenkernel/BKE_material.h b/source/blender/blenkernel/BKE_material.h
index 8ae5c2b3c45..0a5d37631d1 100644
--- a/source/blender/blenkernel/BKE_material.h
+++ b/source/blender/blenkernel/BKE_material.h
@@ -86,6 +86,10 @@ short BKE_object_material_slot_find_index(struct Object *ob, struct Material *ma
bool BKE_object_material_slot_add(struct Object *ob);
bool BKE_object_material_slot_remove(struct Object *ob);
+struct Image *BKE_object_material_edit_image_get(struct Object *ob, short mat_nr);
+struct Image **BKE_object_material_edit_image_get_array(struct Object *ob);
+bool BKE_object_material_edit_image_set(struct Object *ob, short mat_nr, struct Image *image);
+
void BKE_texpaint_slot_refresh_cache(struct Scene *scene, struct Material *ma);
void BKE_texpaint_slots_refresh_object(struct Scene *scene, struct Object *ob);
@@ -114,9 +118,6 @@ void free_matcopybuf(void);
void copy_matcopybuf(struct Material *ma);
void paste_matcopybuf(struct Material *ma);
-/* handle backward compatibility for tface/materials called from doversion */
-int do_version_tface(struct Main *main);
-
#ifdef __cplusplus
}
#endif