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authorBastien Montagne <montagne29@wanadoo.fr>2017-06-14 23:36:30 +0300
committerBastien Montagne <montagne29@wanadoo.fr>2017-06-14 23:38:11 +0300
commiteeb9e5316a615f0e5052b28eee4966c4e2ed1152 (patch)
tree920a10f887c5249bcf34ddb54180092d8ef0a98e /source/blender/blenkernel/BKE_material.h
parent31437b0d4de01dbd8986cb97a019079e473b397f (diff)
Make whole ID copying code use const source pointer.
Noisy change, but safe, and better do it sooner than later if we are to rework copying code. Also, previous commit shows this *is* useful to catch some mistakes.
Diffstat (limited to 'source/blender/blenkernel/BKE_material.h')
-rw-r--r--source/blender/blenkernel/BKE_material.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_material.h b/source/blender/blenkernel/BKE_material.h
index 8ae5c2b3c45..7da962dd6d6 100644
--- a/source/blender/blenkernel/BKE_material.h
+++ b/source/blender/blenkernel/BKE_material.h
@@ -54,7 +54,7 @@ void BKE_material_init(struct Material *ma);
void BKE_material_remap_object(struct Object *ob, const unsigned int *remap);
void BKE_material_remap_object_calc(struct Object *ob_dst, struct Object *ob_src, short *remap_src_to_dst);
struct Material *BKE_material_add(struct Main *bmain, const char *name);
-struct Material *BKE_material_copy(struct Main *bmain, struct Material *ma);
+struct Material *BKE_material_copy(struct Main *bmain, const struct Material *ma);
struct Material *localize_material(struct Material *ma);
struct Material *give_node_material(struct Material *ma); /* returns node material or self */
void BKE_material_make_local(struct Main *bmain, struct Material *ma, const bool lib_local);