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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2007-05-04 01:37:52 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2007-05-04 01:37:52 +0400
commit3a8c6c81d84f5ee6b7ae7fb8cfcba65736f08908 (patch)
tree4a2f46b430daa12522db27d465f392f79a6a2e2c /source/blender/blenkernel/BKE_material.h
parent4ec6f1b4e4c5fd379559691307ff776bcda8e10f (diff)
Subsurface scattering:
Documentation on the settings, known limitations and implementation info can be found here: http://www.blender.org/development/current-projects/changes-since-243/subsurface-scattering/
Diffstat (limited to 'source/blender/blenkernel/BKE_material.h')
-rw-r--r--source/blender/blenkernel/BKE_material.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_material.h b/source/blender/blenkernel/BKE_material.h
index 93260bac73d..2add4b95080 100644
--- a/source/blender/blenkernel/BKE_material.h
+++ b/source/blender/blenkernel/BKE_material.h
@@ -62,6 +62,8 @@ void init_render_materials(int, float *);
void end_render_material(struct Material *);
void end_render_materials(void);
+int material_in_material(struct Material *parmat, struct Material *mat);
+
void automatname(struct Material *);
void delete_material_index(void);