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author | Nicholas Bishop <nicholasbishop@gmail.com> | 2007-05-03 23:39:23 +0400 |
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committer | Nicholas Bishop <nicholasbishop@gmail.com> | 2007-05-03 23:39:23 +0400 |
commit | 4ec6f1b4e4c5fd379559691307ff776bcda8e10f (patch) | |
tree | e8a061a67722896448ec265cec6da6075cab7621 /source/blender/blenkernel/BKE_material.h | |
parent | 674f23c5361f249e28d6cf60daec6b213b0bf20b (diff) |
== Sculpt Mode ==
Fixed bug #6631, Sculpt Tool don't works correctly on a mesh with Armature modifier
* Modified the calculation of projected (2D) vertex locations to use deformed vertex locations when appropriate
Diffstat (limited to 'source/blender/blenkernel/BKE_material.h')
0 files changed, 0 insertions, 0 deletions