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authorHans Goudey <h.goudey@me.com>2021-12-10 19:42:28 +0300
committerHans Goudey <h.goudey@me.com>2021-12-10 19:42:28 +0300
commit5ca38fd612cdde15bf46a66f96993bad6a185706 (patch)
treea7d7cbc137d2e7b609d1ef5b745438929f35d757 /source/blender/blenkernel/BKE_mesh.h
parentf886f293550c275160a340b0815c48f1c9e23220 (diff)
Cleanup/Docs: Add comments to Mesh header, rearrange fields
Most of the fields in Mesh had no comments, or outdated misleading comments. For example, "BMESH ONLY" referred to the BMesh project, not the data structure. Given how much these structs are used, it should save a lot of time to have proper comments. I also rearranged the fields in mesh to have a more logical order. Now the most important fields come first. In the process I was able to remove 19 bytes of unnecessary padding (31->12). I just had to change a `short` flag to `char`. Differential Revision: https://developer.blender.org/D13454
Diffstat (limited to 'source/blender/blenkernel/BKE_mesh.h')
-rw-r--r--source/blender/blenkernel/BKE_mesh.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_mesh.h b/source/blender/blenkernel/BKE_mesh.h
index 1e7262248d5..c39583d234a 100644
--- a/source/blender/blenkernel/BKE_mesh.h
+++ b/source/blender/blenkernel/BKE_mesh.h
@@ -229,7 +229,7 @@ void BKE_mesh_texspace_calc(struct Mesh *me);
void BKE_mesh_texspace_ensure(struct Mesh *me);
void BKE_mesh_texspace_get(struct Mesh *me, float r_loc[3], float r_size[3]);
void BKE_mesh_texspace_get_reference(struct Mesh *me,
- short **r_texflag,
+ char **r_texflag,
float **r_loc,
float **r_size);
void BKE_mesh_texspace_copy_from_object(struct Mesh *me, struct Object *ob);