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author | Nicholas Bishop <nicholasbishop@gmail.com> | 2012-02-29 03:08:40 +0400 |
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committer | Nicholas Bishop <nicholasbishop@gmail.com> | 2012-02-29 03:08:40 +0400 |
commit | 1ebb6e3360587fa673666a957538c8280b646f3c (patch) | |
tree | 888780693b11c3d5c7678cb3e9d6acabab8b74fe /source/blender/blenkernel/BKE_mesh.h | |
parent | d279fb503d756262a1724da6084374f80589d0a3 (diff) |
Code cleanup for the neighbor_average() sculpt function.
Moved some of the code into a couple new mesh functions for searching
in poly loops to simplify the function, the rest is just cosmetic
changes.
Diffstat (limited to 'source/blender/blenkernel/BKE_mesh.h')
-rw-r--r-- | source/blender/blenkernel/BKE_mesh.h | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_mesh.h b/source/blender/blenkernel/BKE_mesh.h index 016cef60dcc..e06dee2704e 100644 --- a/source/blender/blenkernel/BKE_mesh.h +++ b/source/blender/blenkernel/BKE_mesh.h @@ -99,6 +99,18 @@ void mesh_calc_poly_center(struct MPoly *mpoly, struct MLoop *loopstart, float mesh_calc_poly_area(struct MPoly *mpoly, struct MLoop *loopstart, struct MVert *mvarray, float polynormal[3]); +/* Find the index of the loop in 'poly' which references vertex, + returns -1 if not found */ +int poly_find_loop_from_vert(const struct MPoly *poly, + const struct MLoop *loopstart, + unsigned vert); + +/* Fill 'adj_r' with the loop indices in 'poly' adjacent to the + vertex. Returns the index of the loop matching vertex, or -1 if the + vertex is not in 'poly' */ +int poly_get_adj_loops_from_vert(unsigned adj_r[3], const struct MPoly *poly, + const struct MLoop *mloop, unsigned vert); + void unlink_mesh(struct Mesh *me); void free_mesh(struct Mesh *me, int unlink); struct Mesh *add_mesh(const char *name); |