diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-01-06 04:08:37 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-01-06 04:08:37 +0400 |
commit | 2b2c1007f6a960274f3ddbcfa0ac2849e65894c9 (patch) | |
tree | c98b9422fc4df7d2090dbe6d5e75d0077993fd52 /source/blender/blenkernel/BKE_mesh.h | |
parent | 2c9f08302c13ace22befb0603ec5f5ee2c7f31b1 (diff) |
rename normal calc functions.
comparing bmesh to trunk, mesh_calc_normals() in bmesh is a much more comprehensive function, calculating mpoly,mface normals, where trunk only calculated vertex normals.
renamed:
* mesh_calc_normals() --> mesh_calc_normals_mapping_ex
* mesh_calc_tessface_normals --> mesh_calc_normals_tessface() - only calculates normals from tessface
* added mesh_calc_normals() - only calculates normals from poltys
this way we can have mesh_calc_normals() remain fast for parts of the code which only need vertex normals to be updated.
only refactor, no func changes- didnt replace mesh_calc_normals_mapping_ex() with mesh_calc_normals() anywhere yet.
Diffstat (limited to 'source/blender/blenkernel/BKE_mesh.h')
-rw-r--r-- | source/blender/blenkernel/BKE_mesh.h | 22 |
1 files changed, 14 insertions, 8 deletions
diff --git a/source/blender/blenkernel/BKE_mesh.h b/source/blender/blenkernel/BKE_mesh.h index 9172ad86fee..6fcbb6d9f18 100644 --- a/source/blender/blenkernel/BKE_mesh.h +++ b/source/blender/blenkernel/BKE_mesh.h @@ -123,7 +123,7 @@ void copy_dverts(struct MDeformVert *dst, struct MDeformVert *src, int totvert); void mesh_delete_material_index(struct Mesh *me, short index); void mesh_set_smooth_flag(struct Object *meshOb, int enableSmooth); void convert_mfaces_to_mpolys(struct Mesh *mesh); -void mesh_calc_tessface_normals(struct MVert *mverts, int numVerts,struct MFace *mfaces, int numFaces, float (*faceNors_r)[3]); +void mesh_calc_normals_tessface(struct MVert *mverts, int numVerts,struct MFace *mfaces, int numFaces, float (*faceNors_r)[3]); /*used for unit testing; compares two meshes, checking only differences we care about. should be usable with leaf's @@ -143,14 +143,20 @@ void mesh_strip_loose_edges(struct Mesh *me); /* Calculate vertex and face normals, face normals are returned in *faceNors_r if non-NULL * and vertex normals are stored in actual mverts. */ -void mesh_calc_normals(struct MVert *mverts, int numVerts, struct MLoop *mloop, - struct MPoly *mpolys, int numLoops, int numPolys, float (*polyNors_r)[3], - struct MFace *mfaces, int numFaces, int *origIndexFace, float (*faceNors_r)[3]); +void mesh_calc_normals_mapping( + struct MVert *mverts, int numVerts, + struct MLoop *mloop, struct MPoly *mpolys, int numLoops, int numPolys, float (*polyNors_r)[3], + struct MFace *mfaces, int numFaces, int *origIndexFace, float (*faceNors_r)[3]); /* extended version of 'mesh_calc_normals' with option not to calc vertex normals */ -void mesh_calc_normals_ex(struct MVert *mverts, int numVerts, struct MLoop *mloop, - struct MPoly *mpolys, int numLoops, int numPolys, float (*polyNors_r)[3], - struct MFace *mfaces, int numFaces, int *origIndexFace, float (*faceNors_r)[3], - const short only_face_normals); +void mesh_calc_normals_mapping_ex( + struct MVert *mverts, int numVerts, struct MLoop *mloop, + struct MPoly *mpolys, int numLoops, int numPolys, float (*polyNors_r)[3], + struct MFace *mfaces, int numFaces, int *origIndexFace, float (*faceNors_r)[3], + const short only_face_normals); + +void mesh_calc_normals( + struct MVert *mverts, int numVerts, struct MLoop *mloop, + struct MPoly *mpolys, int UNUSED(numLoops), int numPolys, float (*polyNors_r)[3]); /* Return a newly MEM_malloc'd array of all the mesh vertex locations * (_numVerts_r_ may be NULL) */ |