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authorHans Goudey <h.goudey@me.com>2022-02-28 18:08:26 +0300
committerHans Goudey <h.goudey@me.com>2022-02-28 18:08:26 +0300
commit579f42ae525df065ff4436e186b7850dec86642f (patch)
tree5850393a711d9c21e977ee289d4a8c256012c8ca /source/blender/blenkernel/BKE_mesh.h
parentf5159e078ef7a3089c3cdd9367eefe32465a2364 (diff)
Cleanup: Move mesh_validate.c to C++
This patch was tested on the build bots on all platforms.
Diffstat (limited to 'source/blender/blenkernel/BKE_mesh.h')
-rw-r--r--source/blender/blenkernel/BKE_mesh.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_mesh.h b/source/blender/blenkernel/BKE_mesh.h
index 949266c779d..2373bb289cd 100644
--- a/source/blender/blenkernel/BKE_mesh.h
+++ b/source/blender/blenkernel/BKE_mesh.h
@@ -942,7 +942,7 @@ void BKE_mesh_calc_relative_deform(const struct MPoly *mpoly,
const float (*vert_cos_org)[3],
float (*vert_cos_new)[3]);
-/* *** mesh_validate.c *** */
+/* *** mesh_validate.cc *** */
/**
* Validates and corrects a Mesh.