diff options
author | Campbell Barton <ideasman42@gmail.com> | 2007-09-18 23:39:25 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2007-09-18 23:39:25 +0400 |
commit | 78a20a930a7b3ae251374d433e0a9e8acf15ab65 (patch) | |
tree | f4c4095f5aba646181346a13fcda986c88f87a54 /source/blender/blenkernel/BKE_mesh.h | |
parent | 457824e437e5a7fd2e51886509c58d0f7afb0602 (diff) |
fixed copy between UV layers.
made the UV layer menu a generic functions (can make a menu from the names of any custimdata layer type)
added a menu in the UV window for selecting teh editnmode UV layer - If there ends up not being enough room in the header this may need to be removed.
Diffstat (limited to 'source/blender/blenkernel/BKE_mesh.h')
-rw-r--r-- | source/blender/blenkernel/BKE_mesh.h | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_mesh.h b/source/blender/blenkernel/BKE_mesh.h index 9757d3e6ac1..e9fd059f833 100644 --- a/source/blender/blenkernel/BKE_mesh.h +++ b/source/blender/blenkernel/BKE_mesh.h @@ -110,6 +110,14 @@ UvVertMap *make_uv_vert_map(struct MFace *mface, struct MTFace *tface, unsigned UvMapVert *get_uv_map_vert(UvVertMap *vmap, unsigned int v); void free_uv_vert_map(UvVertMap *vmap); + +/* functions for making menu's from customdata layers */ +int mesh_layers_menu_charlen(struct CustomData *data, int type); /* use this to work out how many chars to allocate */ +void mesh_layers_menu_concat(struct CustomData *data, int type, char *str); +int mesh_layers_menu(struct CustomData *data, int type); + + + #ifdef __cplusplus } #endif |