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author | Bastien Montagne <montagne29@wanadoo.fr> | 2012-12-22 00:25:02 +0400 |
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committer | Bastien Montagne <montagne29@wanadoo.fr> | 2012-12-22 00:25:02 +0400 |
commit | 78e688b71ced5ea4f34cfc4b3d913cfebaedd461 (patch) | |
tree | 466028434a6a4e42e4be29056a9b72843cb69ccd /source/blender/blenkernel/BKE_mesh.h | |
parent | 924179bc00c0d56bcbc733da50933fcb8f0dacd1 (diff) |
"Fix" for [#33524] Interaction of "Size" & "Distance" sliders in "Spot Lamp" panel with "3D view"
Simply added a dashed line materializing the center/direction of the spot, and ending at Distance from it (exactly as for the Area lamp). We already had something similar for buffered shadow spots (to materialize start/end clipping), and imho it's also quite useful to see *where* points a spot, when using wide spots!
Very easy to revert anyway.
Diffstat (limited to 'source/blender/blenkernel/BKE_mesh.h')
0 files changed, 0 insertions, 0 deletions