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authorCampbell Barton <ideasman42@gmail.com>2013-12-12 09:26:11 +0400
committerCampbell Barton <ideasman42@gmail.com>2013-12-12 09:28:52 +0400
commite23f77b935c3d0a5f1cbc300d25000a0fdd1f765 (patch)
tree3acd52689dc1c64c157996450c689bfa9a59d687 /source/blender/blenkernel/BKE_mesh.h
parent653d645587cda2c7da878880cb027bd62c14257f (diff)
Code Cleanup: move mesh mapping functions into their own file/header
Diffstat (limited to 'source/blender/blenkernel/BKE_mesh.h')
-rw-r--r--source/blender/blenkernel/BKE_mesh.h90
1 files changed, 0 insertions, 90 deletions
diff --git a/source/blender/blenkernel/BKE_mesh.h b/source/blender/blenkernel/BKE_mesh.h
index a3d1eb74211..500b3d8cab5 100644
--- a/source/blender/blenkernel/BKE_mesh.h
+++ b/source/blender/blenkernel/BKE_mesh.h
@@ -201,89 +201,6 @@ bool BKE_mesh_center_median(struct Mesh *me, float cent[3]);
bool BKE_mesh_center_bounds(struct Mesh *me, float cent[3]);
bool BKE_mesh_center_centroid(struct Mesh *me, float cent[3]);
-
-/* map from uv vertex to face (for select linked, stitch, uv suburf) */
-
-/* UvVertMap */
-#define STD_UV_CONNECT_LIMIT 0.0001f
-
-typedef struct UvVertMap {
- struct UvMapVert **vert;
- struct UvMapVert *buf;
-} UvVertMap;
-
-typedef struct UvMapVert {
- struct UvMapVert *next;
- unsigned int f;
- unsigned char tfindex, separate, flag;
-} UvMapVert;
-
-/* UvElement stores per uv information so that we can quickly access information for a uv.
- * it is actually an improved UvMapVert, including an island and a direct pointer to the face
- * to avoid initializing face arrays */
-typedef struct UvElement {
- /* Next UvElement corresponding to same vertex */
- struct UvElement *next;
- /* Face the element belongs to */
- struct BMLoop *l;
- /* index in loop. */
- unsigned short tfindex;
- /* Whether this element is the first of coincident elements */
- unsigned char separate;
- /* general use flag */
- unsigned char flag;
- /* If generating element map with island sorting, this stores the island index */
- unsigned short island;
-} UvElement;
-
-
-/* UvElementMap is a container for UvElements of a mesh. It stores some UvElements belonging to the
- * same uv island in sequence and the number of uvs per island so it is possible to access all uvs
- * belonging to an island directly by iterating through the buffer.
- */
-typedef struct UvElementMap {
- /* address UvElements by their vertex */
- struct UvElement **vert;
- /* UvElement Store */
- struct UvElement *buf;
- /* Total number of UVs in the layer. Useful to know */
- int totalUVs;
- /* Number of Islands in the mesh */
- int totalIslands;
- /* Stores the starting index in buf where each island begins */
- int *islandIndices;
-} UvElementMap;
-
-/* invalid island index is max short. If any one has the patience
- * to make that many islands, he can bite me :p */
-#define INVALID_ISLAND 0xFFFF
-
-/* Connectivity data */
-typedef struct MeshElemMap {
- int *indices;
- int count;
-} MeshElemMap;
-
-/* mapping */
-UvVertMap *BKE_mesh_uv_vert_map_create(
- struct MPoly *mpoly, struct MLoop *mloop, struct MLoopUV *mloopuv,
- unsigned int totpoly, unsigned int totvert, int selected, float *limit);
-UvMapVert *BKE_mesh_uv_vert_map_get_vert(UvVertMap *vmap, unsigned int v);
-void BKE_mesh_uv_vert_map_free(UvVertMap *vmap);
-
-void BKE_mesh_vert_poly_map_create(
- MeshElemMap **r_map, int **r_mem,
- const struct MPoly *mface, const struct MLoop *mloop,
- int totvert, int totface, int totloop);
-void BKE_mesh_vert_edge_map_create(
- MeshElemMap **r_map, int **r_mem,
- const struct MEdge *medge, int totvert, int totedge);
-void BKE_mesh_edge_poly_map_create(
- MeshElemMap **r_map, int **r_mem,
- const struct MEdge *medge, const int totedge,
- const struct MPoly *mpoly, const int totpoly,
- const struct MLoop *mloop, const int totloop);
-
/* tessface */
void BKE_mesh_loops_to_mface_corners(
struct CustomData *fdata, struct CustomData *ldata,
@@ -335,13 +252,6 @@ void BKE_mesh_flush_select_from_verts_ex(
struct MPoly *mpoly, const int totpoly);
void BKE_mesh_flush_select_from_verts(struct Mesh *me);
-/* smoothgroups */
-int *BKE_mesh_calc_smoothgroups(
- const struct MEdge *medge, const int totedge,
- const struct MPoly *mpoly, const int totpoly,
- const struct MLoop *mloop, const int totloop,
- int *r_totgroup, const bool use_bitflags);
-
/* spatial evaluation */
void BKE_mesh_calc_relative_deform(
const struct MPoly *mpoly, const int totpoly,