diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-03-02 20:05:54 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-03-02 20:05:54 +0400 |
commit | 7bbf4b78313df9f6d2c760b527eb36a5d0418b82 (patch) | |
tree | ace55a086362cf5b35174d55442322a793dd32c1 /source/blender/blenkernel/BKE_mesh.h | |
parent | c8636ca3dd8bde1cc548ef21fb7a1fd304799164 (diff) |
style cleanup
- spelling - turns out we had tessellation spelt wrong all over.
- use \directive for doxy (not @directive)
- remove BLI_sparsemap.h - was from bmesh merge IIRC but entire file commented and not used.
Diffstat (limited to 'source/blender/blenkernel/BKE_mesh.h')
-rw-r--r-- | source/blender/blenkernel/BKE_mesh.h | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/source/blender/blenkernel/BKE_mesh.h b/source/blender/blenkernel/BKE_mesh.h index 6c6153523b7..4a37252e3fb 100644 --- a/source/blender/blenkernel/BKE_mesh.h +++ b/source/blender/blenkernel/BKE_mesh.h @@ -64,19 +64,19 @@ extern "C" { struct BMesh *BKE_mesh_to_bmesh(struct Mesh *me, struct Object *ob); /* - * this function recreates a tesselation. - * returns number of tesselation faces. + * this function recreates a tessellation. + * returns number of tessellation faces. * - * use_poly_origindex sets whether or not the tesselation faces' origindex + * use_poly_origindex sets whether or not the tessellation faces' origindex * layer should point to original poly indices or real poly indices. * - * use_face_origindex sets the tesselation faces' origindex layer - * to point to the tesselation faces themselves, not the polys. + * use_face_origindex sets the tessellation faces' origindex layer + * to point to the tessellation faces themselves, not the polys. * * if both of the above are 0, it'll use the indices of the mpolys of the MPoly * data in pdata, and ignore the origindex layer altogether. */ -int mesh_recalcTesselation(struct CustomData *fdata, struct CustomData *ldata, struct CustomData *pdata, +int mesh_recalcTessellation(struct CustomData *fdata, struct CustomData *ldata, struct CustomData *pdata, struct MVert *mvert, int totface, int totloop, int totpoly, const int do_face_normals); @@ -198,7 +198,7 @@ typedef struct UvMapVert { /* UvElement stores per uv information so that we can quickly access information for a uv. * it is actually an improved UvMapVert, including an island and a direct pointer to the face - * to avoid initialising face arrays */ + * to avoid initializing face arrays */ typedef struct UvElement { /* Next UvElement corresponding to same vertex */ struct UvElement *next; |