diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2012-06-07 13:11:16 +0400 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2012-06-07 13:11:16 +0400 |
commit | a99b9a5c3d6eb567092dcfb005a540564b5b8ebd (patch) | |
tree | c51acbaace57bced1cbd93c57a15b2402e14f213 /source/blender/blenkernel/BKE_mesh.h | |
parent | ed7dbbdfe946fa7bf22d319997ea3634bc48cab3 (diff) |
Fix #31725: UV map order is ignored when opening in 2.6+ versions
Issue was caused by do_versions being used pdata as reference for active/render/
stencil/clone layer indices instead of fdata.
Added some utility functions used only by do_versions to be sure this indices
are set from fdata for pre-bmesh files.
Diffstat (limited to 'source/blender/blenkernel/BKE_mesh.h')
-rw-r--r-- | source/blender/blenkernel/BKE_mesh.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_mesh.h b/source/blender/blenkernel/BKE_mesh.h index 1878e43f577..887340622ad 100644 --- a/source/blender/blenkernel/BKE_mesh.h +++ b/source/blender/blenkernel/BKE_mesh.h @@ -151,6 +151,7 @@ void copy_dverts(struct MDeformVert *dst, struct MDeformVert *src, int totvert); void BKE_mesh_delete_material_index(struct Mesh *me, short index); void BKE_mesh_smooth_flag_set(struct Object *meshOb, int enableSmooth); void BKE_mesh_convert_mfaces_to_mpolys(struct Mesh *mesh); +void BKE_mesh_do_versions_convert_mfaces_to_mpolys(struct Mesh *mesh); void BKE_mesh_convert_mfaces_to_mpolys_ex(struct ID *id, struct CustomData *fdata, struct CustomData *ldata, struct CustomData *pdata, int totedge_i, int totface_i, int totloop_i, int totpoly_i, |