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authorCampbell Barton <ideasman42@gmail.com>2013-03-20 03:17:44 +0400
committerCampbell Barton <ideasman42@gmail.com>2013-03-20 03:17:44 +0400
commite7c15beaf68217b2dad2143c17ba88024e3de49f (patch)
treebd391a09f5d629be2f0ac7ae3163895adf58fa8e /source/blender/blenkernel/BKE_mesh.h
parentcb11af8b0651ba0106b5f66f3be061cb8f24154c (diff)
code cleanup: use booleans for mesh and selection code.
Diffstat (limited to 'source/blender/blenkernel/BKE_mesh.h')
-rw-r--r--source/blender/blenkernel/BKE_mesh.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_mesh.h b/source/blender/blenkernel/BKE_mesh.h
index eb29c49ab84..71024a4ead2 100644
--- a/source/blender/blenkernel/BKE_mesh.h
+++ b/source/blender/blenkernel/BKE_mesh.h
@@ -212,7 +212,7 @@ void BKE_mesh_calc_normals_mapping_ex(
struct MVert *mverts, int numVerts,
struct MLoop *mloop, struct MPoly *mpolys, int numLoops, int numPolys, float (*polyNors_r)[3],
struct MFace *mfaces, int numFaces, int *origIndexFace, float (*faceNors_r)[3],
- const short only_face_normals);
+ const bool only_face_normals);
void BKE_mesh_calc_normals(
struct MVert *mverts, int numVerts,