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authorCampbell Barton <ideasman42@gmail.com>2017-08-16 05:45:11 +0300
committerCampbell Barton <ideasman42@gmail.com>2017-08-16 05:46:04 +0300
commit1b462e5a51458e36df886838ee272b4bb18ed4da (patch)
treedd74f29b57df23219ad68d2579a6271c21e1eddb /source/blender/blenkernel/BKE_mesh.h
parentb68b26c265d0984da08773196c0d673881fd6c13 (diff)
Pass EvaluationContext instead of bContext
2.8x branch added bContext arg in many places, pass eval-context instead since its not simple to reason about what what nested functions do when they can access and change almost anything. Also use const to prevent unexpected modifications. This fixes crash loading files with shadows, since off-screen buffers use a NULL context for rendering.
Diffstat (limited to 'source/blender/blenkernel/BKE_mesh.h')
-rw-r--r--source/blender/blenkernel/BKE_mesh.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/blenkernel/BKE_mesh.h b/source/blender/blenkernel/BKE_mesh.h
index 4ec2594b599..d68712202c9 100644
--- a/source/blender/blenkernel/BKE_mesh.h
+++ b/source/blender/blenkernel/BKE_mesh.h
@@ -119,7 +119,7 @@ void BKE_mesh_from_nurbs_displist(
struct Object *ob, struct ListBase *dispbase, const bool use_orco_uv, const char *obdata_name);
void BKE_mesh_from_nurbs(struct Object *ob);
void BKE_mesh_to_curve_nurblist(struct DerivedMesh *dm, struct ListBase *nurblist, const int edge_users_test);
-void BKE_mesh_to_curve(struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob);
+void BKE_mesh_to_curve(const struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob);
void BKE_mesh_material_index_remove(struct Mesh *me, short index);
void BKE_mesh_material_index_clear(struct Mesh *me);
void BKE_mesh_material_remap(struct Mesh *me, const unsigned int *remap, unsigned int remap_len);
@@ -140,7 +140,7 @@ float (*BKE_mesh_vertexCos_get(const struct Mesh *me, int *r_numVerts))[3];
void BKE_mesh_split_faces(struct Mesh *mesh, bool free_loop_normals);
-struct Mesh *BKE_mesh_new_from_object(struct EvaluationContext *eval_ctx, struct Main *bmain, struct Scene *sce, struct Object *ob,
+struct Mesh *BKE_mesh_new_from_object(const struct EvaluationContext *eval_ctx, struct Main *bmain, struct Scene *sce, struct Object *ob,
int apply_modifiers, int settings, int calc_tessface, int calc_undeformed);
/* vertex level transformations & checks (no derived mesh) */
@@ -401,7 +401,7 @@ void BKE_mesh_calc_edges(struct Mesh *mesh, bool update, const bool select);
/* **** Depsgraph evaluation **** */
-void BKE_mesh_eval_geometry(struct EvaluationContext *eval_ctx,
+void BKE_mesh_eval_geometry(const struct EvaluationContext *eval_ctx,
struct Mesh *mesh);
/* Draw Cache */