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author | Johnny Matthews <johnny.matthews@gmail.com> | 2005-07-15 20:12:34 +0400 |
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committer | Johnny Matthews <johnny.matthews@gmail.com> | 2005-07-15 20:12:34 +0400 |
commit | e85355b710f6d0aacc6e0d193babd97dd2318e65 (patch) | |
tree | 1b0442457cd61c8e83db10653686b87ff01c0e2b /source/blender/blenkernel/BKE_mesh.h | |
parent | 573f86bc3cdb80804a94d92f3d6df5c5db028a10 (diff) |
Part #1 of the fix for UV colors in new subdivide code
UV colors on Tri's should go right now when subdivivded,
for Quads, 3 of the for points should be right. Still working on the 4th.
Diffstat (limited to 'source/blender/blenkernel/BKE_mesh.h')
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