diff options
author | Daniel Dunbar <daniel@zuster.org> | 2005-03-26 20:29:37 +0300 |
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committer | Daniel Dunbar <daniel@zuster.org> | 2005-03-26 20:29:37 +0300 |
commit | 5c87aefa4b15004393615c5e6b99c17c8e6a8333 (patch) | |
tree | 4739fc1b67b3fcedb76caa02cbdac7c872203fb5 /source/blender/blenkernel/BKE_mesh.h | |
parent | 9b8a0357186f1bfe299d6f475bd9ce5a4feeb43e (diff) |
- integrated get_mvert_weight and color_temperature
into drawobject.c (just used for calculating weight
map)
- removed two_sided (replace with glLightModeli calls)
- huge rewrite of drawobject.c for meshes, extracting simple
drawing functions and then reworking to bring some order
and clarity back to the code.
A lot was changed here so it is likely I missed a few
things in testing although I tried to be very careful.
Please let me know if you find any changes in drawing.
Diffstat (limited to 'source/blender/blenkernel/BKE_mesh.h')
-rw-r--r-- | source/blender/blenkernel/BKE_mesh.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_mesh.h b/source/blender/blenkernel/BKE_mesh.h index 2bbe0a5fdca..6f4040ace60 100644 --- a/source/blender/blenkernel/BKE_mesh.h +++ b/source/blender/blenkernel/BKE_mesh.h @@ -73,7 +73,6 @@ void tface_to_mcol(struct Mesh *me); void free_dverts(struct MDeformVert *dvert, int totvert); void copy_dverts(struct MDeformVert *dst, struct MDeformVert *src, int totvert); /* __NLA */ int mesh_uses_displist(struct Mesh *me); -float get_mvert_weight (struct Object *ob, int vert, int defgroup); int update_realtime_texture(struct TFace *tface, double time); void mesh_delete_material_index(struct Mesh *me, int index); void mesh_set_smooth_flag(struct Mesh *me, int enableSmooth); |