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author | Hans Goudey <h.goudey@me.com> | 2021-12-10 19:42:28 +0300 |
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committer | Hans Goudey <h.goudey@me.com> | 2021-12-10 19:42:28 +0300 |
commit | 5ca38fd612cdde15bf46a66f96993bad6a185706 (patch) | |
tree | a7d7cbc137d2e7b609d1ef5b745438929f35d757 /source/blender/blenkernel/BKE_mesh.h | |
parent | f886f293550c275160a340b0815c48f1c9e23220 (diff) |
Cleanup/Docs: Add comments to Mesh header, rearrange fields
Most of the fields in Mesh had no comments, or outdated misleading
comments. For example, "BMESH ONLY" referred to the BMesh project,
not the data structure. Given how much these structs are used, it should
save a lot of time to have proper comments.
I also rearranged the fields in mesh to have a more logical order. Now
the most important fields come first. In the process I was able to
remove 19 bytes of unnecessary padding (31->12). I just had to
change a `short` flag to `char`.
Differential Revision: https://developer.blender.org/D13454
Diffstat (limited to 'source/blender/blenkernel/BKE_mesh.h')
-rw-r--r-- | source/blender/blenkernel/BKE_mesh.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_mesh.h b/source/blender/blenkernel/BKE_mesh.h index 1e7262248d5..c39583d234a 100644 --- a/source/blender/blenkernel/BKE_mesh.h +++ b/source/blender/blenkernel/BKE_mesh.h @@ -229,7 +229,7 @@ void BKE_mesh_texspace_calc(struct Mesh *me); void BKE_mesh_texspace_ensure(struct Mesh *me); void BKE_mesh_texspace_get(struct Mesh *me, float r_loc[3], float r_size[3]); void BKE_mesh_texspace_get_reference(struct Mesh *me, - short **r_texflag, + char **r_texflag, float **r_loc, float **r_size); void BKE_mesh_texspace_copy_from_object(struct Mesh *me, struct Object *ob); |