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authorCampbell Barton <ideasman42@gmail.com>2013-06-12 13:35:02 +0400
committerCampbell Barton <ideasman42@gmail.com>2013-06-12 13:35:02 +0400
commit31e667c10eec08aadf1a8fc156ffefcaf63a24ec (patch)
tree5bd6837a8239aa0d83e18f43d3c728d7cb28daa0 /source/blender/blenkernel/BKE_mesh.h
parent8e2e590484dbdb2da433649fac8521b91f384ca2 (diff)
solidify: dont add poly-normal layer to the derived mesh, since this is no longer a convention.
Diffstat (limited to 'source/blender/blenkernel/BKE_mesh.h')
-rw-r--r--source/blender/blenkernel/BKE_mesh.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_mesh.h b/source/blender/blenkernel/BKE_mesh.h
index 7bb188d5ff6..3054849999c 100644
--- a/source/blender/blenkernel/BKE_mesh.h
+++ b/source/blender/blenkernel/BKE_mesh.h
@@ -221,7 +221,8 @@ void BKE_mesh_calc_normals_mapping_ex(
void BKE_mesh_calc_normals_poly(
struct MVert *mverts, int numVerts,
struct MLoop *mloop, struct MPoly *mpolys,
- int numLoops, int numPolys, float (*polyNors_r)[3]);
+ int numLoops, int numPolys, float (*polyNors_r)[3],
+ const bool only_face_normals);
void BKE_mesh_calc_normals(struct Mesh *me);