diff options
author | Daniel Dunbar <daniel@zuster.org> | 2003-03-24 18:55:21 +0300 |
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committer | Daniel Dunbar <daniel@zuster.org> | 2003-03-24 18:55:21 +0300 |
commit | b224f90da7396e8430e0f24fb30ead31ef294cd8 (patch) | |
tree | 614186c5666c8efbb677d32dbc6929a4dd74a5ac /source/blender/blenkernel/BKE_mesh.h | |
parent | 2aad6b33219abdcf5f8d8d7d2e01c6d4f5bc5a7e (diff) |
Added a mesh_calculate_vertex_normals function for rebuilding the normals
outside edit mode.
Diffstat (limited to 'source/blender/blenkernel/BKE_mesh.h')
-rw-r--r-- | source/blender/blenkernel/BKE_mesh.h | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_mesh.h b/source/blender/blenkernel/BKE_mesh.h index fa1b5b16b1e..8be43e262c4 100644 --- a/source/blender/blenkernel/BKE_mesh.h +++ b/source/blender/blenkernel/BKE_mesh.h @@ -109,6 +109,12 @@ int rendermesh_uses_displist(struct Mesh *me); float get_mvert_weight (struct Object *ob, int vert, int defgroup); int update_realtime_texture(struct TFace *tface, double time); + /** Generate the mesh vertex normals by averaging over connected faces. + * + * @param me The mesh to update. + */ +void mesh_calculate_vertex_normals (Mesh *me); + #ifdef __cplusplus } #endif |