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authorJeroen Bakker <j.bakker@atmind.nl>2018-06-29 13:05:23 +0300
committerJeroen Bakker <j.bakker@atmind.nl>2018-06-29 13:05:23 +0300
commit04f8929271148659f3157fd728f7437e6409a29f (patch)
tree5f18492e04af52b7d6dd1a186e3d6cb556a76ab1 /source/blender/blenkernel/BKE_mesh_iterators.h
parent15ebe30bc5bdb9d515c8a8a478db6c7770ff0fb1 (diff)
Workbench: Transparent textures
Worknemch now supports transparent textures. As the main engine is a deferred shading only a cutoff is supported (draw or don't draw this pixel)
Diffstat (limited to 'source/blender/blenkernel/BKE_mesh_iterators.h')
0 files changed, 0 insertions, 0 deletions