Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorSebastian Parborg <darkdefende@gmail.com>2020-09-04 21:59:13 +0300
committerSebastian Parborg <darkdefende@gmail.com>2020-09-04 22:04:16 +0300
commit2115232a16d81d28dbdb8042ed8e9316858514c6 (patch)
tree1aeb7354a85b21b43a3ede7bf2980c172d4eec82 /source/blender/blenkernel/BKE_mesh_mapping.h
parente43d482cc93c64d55b1f58178db68551077e6560 (diff)
Cleanup: Clang-Tidy readability-inconsistent-declaration-parameter-name fix
No functional changes
Diffstat (limited to 'source/blender/blenkernel/BKE_mesh_mapping.h')
-rw-r--r--source/blender/blenkernel/BKE_mesh_mapping.h16
1 files changed, 8 insertions, 8 deletions
diff --git a/source/blender/blenkernel/BKE_mesh_mapping.h b/source/blender/blenkernel/BKE_mesh_mapping.h
index cbd992bbbec..327c13c7ce4 100644
--- a/source/blender/blenkernel/BKE_mesh_mapping.h
+++ b/source/blender/blenkernel/BKE_mesh_mapping.h
@@ -107,17 +107,17 @@ void BKE_mesh_uv_vert_map_free(UvVertMap *vmap);
void BKE_mesh_vert_poly_map_create(MeshElemMap **r_map,
int **r_mem,
- const struct MPoly *mface,
+ const struct MPoly *mpoly,
const struct MLoop *mloop,
int totvert,
- int totface,
+ int totpoly,
int totloop);
void BKE_mesh_vert_loop_map_create(MeshElemMap **r_map,
int **r_mem,
- const struct MPoly *mface,
+ const struct MPoly *mpoly,
const struct MLoop *mloop,
int totvert,
- int totface,
+ int totpoly,
int totloop);
void BKE_mesh_vert_looptri_map_create(MeshElemMap **r_map,
int **r_mem,
@@ -149,7 +149,7 @@ void BKE_mesh_edge_poly_map_create(MeshElemMap **r_map,
const int totloop);
void BKE_mesh_origindex_map_create(MeshElemMap **r_map,
int **r_mem,
- const int totorig,
+ const int totsource,
const int *final_origindex,
const int totfinal);
void BKE_mesh_origindex_map_create_looptri(MeshElemMap **r_map,
@@ -188,14 +188,14 @@ typedef struct MeshIslandStore {
void BKE_mesh_loop_islands_init(MeshIslandStore *island_store,
const short item_type,
- const int item_num,
+ const int items_num,
const short island_type,
const short innercut_type);
void BKE_mesh_loop_islands_clear(MeshIslandStore *island_store);
void BKE_mesh_loop_islands_free(MeshIslandStore *island_store);
-void BKE_mesh_loop_islands_add(MeshIslandStore *islands,
+void BKE_mesh_loop_islands_add(MeshIslandStore *island_store,
const int item_num,
- const int *item_indices,
+ const int *items_indices,
const int num_island_items,
int *island_item_indices,
const int num_innercut_items,