diff options
author | Joseph Eagar <joeedh@gmail.com> | 2022-11-12 01:18:46 +0300 |
---|---|---|
committer | Joseph Eagar <joeedh@gmail.com> | 2022-11-12 01:18:46 +0300 |
commit | c29795452cc71cb9f5a571a4aff0f593a2d7acaf (patch) | |
tree | 53a46bb77f3102c545f7e55d3344e310b3bf6116 /source/blender/blenkernel/BKE_mesh_mapping.h | |
parent | 9980fd0b8e1f3a07060316f28469f55a3f2fc0cd (diff) | |
parent | 03ccf37162d365f3fdc8d8cd0cd6e9ff314fec6e (diff) |
Merge branch 'master' into temp-sculpt-roll-mappingtemp-sculpt-roll-mapping
Diffstat (limited to 'source/blender/blenkernel/BKE_mesh_mapping.h')
-rw-r--r-- | source/blender/blenkernel/BKE_mesh_mapping.h | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_mesh_mapping.h b/source/blender/blenkernel/BKE_mesh_mapping.h index 9d9c2f57f89..705158bec0b 100644 --- a/source/blender/blenkernel/BKE_mesh_mapping.h +++ b/source/blender/blenkernel/BKE_mesh_mapping.h @@ -63,6 +63,10 @@ typedef struct UvElement { * If islands are calculated, it also stores UvElements * belonging to the same uv island in sequence and * the number of uvs per island. + * + * \note in C++, #head_table and #unique_index_table would + * be `mutable`, as they are created on demand, and never + * changed after creation. */ typedef struct UvElementMap { /** UvElement Storage. */ @@ -78,6 +82,9 @@ typedef struct UvElementMap { /** If Non-NULL, pointer to local head of each unique UV. */ struct UvElement **head_table; + /** If Non-NULL, pointer to index of each unique UV. */ + int *unique_index_table; + /** Number of islands, or zero if not calculated. */ int total_islands; /** Array of starting index in #storage where each island begins. */ |