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authorSergey Sharybin <sergey.vfx@gmail.com>2018-12-17 14:28:16 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2018-12-17 14:33:37 +0300
commita84c823b891fcf440e134eb284024ea06aa1a9ff (patch)
treeae07aaa5b4d32a8817ffefe96dc6416b0957c27d /source/blender/blenkernel/BKE_mesh_runtime.h
parentdcc11360c619f51a70466e7b3622cc1aebe08fd9 (diff)
Fix T58652: Crash editing shape keys weirdness with instances
This is a second attempt to get the crash fixed. The original fix worked, but it was reverted by d3e0d7f0825. Now the logic goes as: - All pointers which we can not have shared (the ones which are owned by the runtime) are cleared. - The rest of runtime stays untouched. This seems to be enough to keep particles happy.
Diffstat (limited to 'source/blender/blenkernel/BKE_mesh_runtime.h')
-rw-r--r--source/blender/blenkernel/BKE_mesh_runtime.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_mesh_runtime.h b/source/blender/blenkernel/BKE_mesh_runtime.h
index 8f9de85a302..49e452edc36 100644
--- a/source/blender/blenkernel/BKE_mesh_runtime.h
+++ b/source/blender/blenkernel/BKE_mesh_runtime.h
@@ -54,6 +54,7 @@ struct DerivedMesh;
#endif
void BKE_mesh_runtime_reset(struct Mesh *mesh);
+void BKE_mesh_runtime_reset_on_copy(struct Mesh *mesh);
int BKE_mesh_runtime_looptri_len(const struct Mesh *mesh);
void BKE_mesh_runtime_looptri_recalc(struct Mesh *mesh);
const struct MLoopTri *BKE_mesh_runtime_looptri_ensure(struct Mesh *mesh);