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author | Sergey Sharybin <sergey.vfx@gmail.com> | 2018-09-06 12:47:44 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2018-09-06 12:47:44 +0300 |
commit | 6a2305191f7b7deaec3d039f792584c57330c9b2 (patch) | |
tree | c453ff6e61f9bb486a1f5c200bf75ec23a8246c2 /source/blender/blenkernel/BKE_modifier.h | |
parent | 28c363aa0beb5f9d38116dbc79e601b84e9e48e3 (diff) |
Cleanup: Remove unused modifier evaluation flag
Diffstat (limited to 'source/blender/blenkernel/BKE_modifier.h')
-rw-r--r-- | source/blender/blenkernel/BKE_modifier.h | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/source/blender/blenkernel/BKE_modifier.h b/source/blender/blenkernel/BKE_modifier.h index d0b9d2adc5b..71d693f8b75 100644 --- a/source/blender/blenkernel/BKE_modifier.h +++ b/source/blender/blenkernel/BKE_modifier.h @@ -119,12 +119,6 @@ typedef enum ModifierApplyFlag { MOD_APPLY_IGNORE_SIMPLIFY = 1 << 3, /* Ignore scene simplification flag and use subdivisions * level set in multires modifier. */ - MOD_APPLY_ALLOW_GPU = 1 << 4, /* Allow modifier to be applied and stored in the GPU. - * Used by the viewport in order to be able to have SS - * happening on GPU. - * Render pipeline (including viewport render) should - * have DM on the CPU. - */ } ModifierApplyFlag; typedef struct ModifierUpdateDepsgraphContext { |