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author | Ton Roosendaal <ton@blender.org> | 2012-11-13 16:55:09 +0400 |
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committer | Ton Roosendaal <ton@blender.org> | 2012-11-13 16:55:09 +0400 |
commit | 054c6159de84e2c7adf55de6ab6e20c005b7cf63 (patch) | |
tree | 1c133c3486eab8da01689c4ae6dfd43973e8ec99 /source/blender/blenkernel/BKE_modifier.h | |
parent | 9a5cc8235a628bd993a1c35db749cfa0ccc5b16f (diff) |
Bugfix #33159
Histogram in Blender was nearly useless - it just didnt work, showed
confusing blank results.
Two reasons for it:
- It was including Alpha in the weighted total value
(RGB images have alpha 255 for all pixels)
- It was counting the a total weight value max(R, G, B, A), instead of
using max(R) and max(G) etc.
Now it all draws much nicer - similar to Da Gimp! :)
Diffstat (limited to 'source/blender/blenkernel/BKE_modifier.h')
0 files changed, 0 insertions, 0 deletions