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authorMatt Ebb <matt@mke3.net>2009-11-22 16:44:09 +0300
committerMatt Ebb <matt@mke3.net>2009-11-22 16:44:09 +0300
commit8be7b757e3a467e464f59d2de42ccac85d2cc47d (patch)
tree5760eacb5db3bf1c025680e96cd8379c2249177a /source/blender/blenkernel/BKE_modifier.h
parent8fdaa263c0a2e9e85a86aa9ef5159b1554bc9aab (diff)
* New option on modifiers that don't change topology: Apply as Shape
Rather than applying the modifier to the object data, it will create a new shape with the deformed vertices in there. Only mesh at the moment, other object types on the todo.
Diffstat (limited to 'source/blender/blenkernel/BKE_modifier.h')
-rw-r--r--source/blender/blenkernel/BKE_modifier.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_modifier.h b/source/blender/blenkernel/BKE_modifier.h
index 245db7e35ff..c30bfa3e247 100644
--- a/source/blender/blenkernel/BKE_modifier.h
+++ b/source/blender/blenkernel/BKE_modifier.h
@@ -281,6 +281,7 @@ int modifier_dependsOnTime(struct ModifierData *md);
int modifier_supportsMapping(struct ModifierData *md);
int modifier_couldBeCage(struct ModifierData *md);
int modifier_isDeformer(struct ModifierData *md);
+int modifier_sameTopology(ModifierData *md);
int modifier_isEnabled(struct ModifierData *md, int required_mode);
void modifier_setError(struct ModifierData *md, char *format, ...);