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authorNicholas Bishop <nicholasbishop@gmail.com>2007-12-26 12:39:15 +0300
committerNicholas Bishop <nicholasbishop@gmail.com>2007-12-26 12:39:15 +0300
commit88e71a5b799e852d6803a8c9075c4b46305e2478 (patch)
tree44486d6b994b41aa9911dee0c7dc6070135e70a9 /source/blender/blenkernel/BKE_multires.h
parentb0b3a69c19fd60e6c48a877b22cab0ba48882c20 (diff)
== Multires ==
Cleaned up bad level calls for multires; moved most of multires functions to blenkern, where they should have been in the first place. Functionality of the tool is unchanged.
Diffstat (limited to 'source/blender/blenkernel/BKE_multires.h')
-rw-r--r--source/blender/blenkernel/BKE_multires.h67
1 files changed, 67 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_multires.h b/source/blender/blenkernel/BKE_multires.h
new file mode 100644
index 00000000000..54bf801fd25
--- /dev/null
+++ b/source/blender/blenkernel/BKE_multires.h
@@ -0,0 +1,67 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2007 by Nicholas Bishop
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+struct CustomData;
+struct EditMesh;
+struct Multires;
+struct MultiresLevel;
+struct Mesh;
+struct Object;
+
+/* Level access */
+struct MultiresLevel *current_level(struct Multires *mr);
+struct MultiresLevel *multires_level_n(struct Multires *mr, int n);
+
+/* Level control */
+void multires_add_level(struct Object *ob, struct Mesh *me, const char subdiv_type);
+void multires_set_level(struct Object *ob, struct Mesh *me, const int render);
+void multires_free_level(struct MultiresLevel *lvl);
+
+void multires_edge_level_update(struct Object *ob, struct Mesh *me);
+
+void multires_free(struct Multires *mr);
+struct Multires *multires_copy(struct Multires *orig);
+void multires_create(struct Mesh *me);
+
+/* CustomData */
+void multires_delete_layer(struct Mesh *me, struct CustomData *cd, const int type, int n);
+void multires_add_layer(struct Mesh *me, struct CustomData *cd, const int type, const int n);
+void multires_del_lower_customdata(struct Multires *mr, struct MultiresLevel *cr_lvl);
+/* After adding or removing vcolor layers, run this */
+void multires_load_cols(struct Mesh *me);
+
+/* Private (used in multires-firstlevel.c) */
+void multires_level_to_mesh(struct Object *ob, struct Mesh *me, const int render);
+void multires_update_levels(struct Mesh *me, const int render);
+void multires_update_first_level(struct Mesh *me, struct EditMesh *em);
+void multires_update_customdata(struct MultiresLevel *lvl1, struct CustomData *src,
+ struct CustomData *dst, const int type);
+void multires_customdata_to_mesh(struct Mesh *me, struct EditMesh *em,
+ struct MultiresLevel *lvl, struct CustomData *src,
+ struct CustomData *dst, const int type);