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author | Sergey Sharybin <sergey.vfx@gmail.com> | 2018-08-20 13:46:44 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2018-08-22 11:21:45 +0300 |
commit | 6b6c27694e16ee1f21fe562408afc8a1fa4690f6 (patch) | |
tree | 4db50ab5a01cb121a38089652486c7526d50484a /source/blender/blenkernel/BKE_multires.h | |
parent | 7f9381d99d53021733d314a4926927ecdeb28efb (diff) |
Subsurf: Implement foreach traversal for subdivsion topology
This makes it more generic process to perform actions which
depend on ptex face + (u, v) and on subdivided vertex index.
Currently it is still just a subdivision calculation process,
but same foreach callbacks can easily be used to propagate
displacement from known vertex locations back to displacement
grids.
Diffstat (limited to 'source/blender/blenkernel/BKE_multires.h')
0 files changed, 0 insertions, 0 deletions