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authorNicholas Bishop <nicholasbishop@gmail.com>2012-06-25 00:18:32 +0400
committerNicholas Bishop <nicholasbishop@gmail.com>2012-06-25 00:18:32 +0400
commitac9344de75ea775cc0f50db4a28b79356217dc73 (patch)
tree889c8f0f0f62f576a1c6f33f1b700e16f2dc74a3 /source/blender/blenkernel/BKE_multires.h
parent4f0551bca562e1fd11dcda360adadb92378fb4cc (diff)
Fixes for modifier data in multi-user meshes.
When removing a skin or multires modifier, it skips deletion of the associated CustomData layer if the object has any other modifiers of that type. This check has been extended to all objects that use the object's data. Similarly, deleting higher multires levels and multires subdivision will not update the maximum level of any other multires modifiers on objects that link to the same mesh. Note that modifier_apply_obdata() doesn't need any changes as it does not allow applying to multi-user data. Object joining has also been modified to synchronize multires levels objects that share a mesh. This is needed because joining can subdivide or delete levels in order to match the maximum level of the join-from object to the join-to object. Fixes bug [#31880] instance multiresolution modifier error. http://projects.blender.org/tracker/index.php?func=detail&aid=31880&group_id=9&atid=498 Reviewed by Sergey: http://codereview.appspot.com/6332047/
Diffstat (limited to 'source/blender/blenkernel/BKE_multires.h')
-rw-r--r--source/blender/blenkernel/BKE_multires.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_multires.h b/source/blender/blenkernel/BKE_multires.h
index 1ff53291044..82a791348dd 100644
--- a/source/blender/blenkernel/BKE_multires.h
+++ b/source/blender/blenkernel/BKE_multires.h
@@ -47,6 +47,9 @@ struct Scene;
/* Delete mesh mdisps and grid paint masks */
void multires_customdata_delete(struct Mesh *me);
+void multires_set_tot_level(struct Object *ob,
+ struct MultiresModifierData *mmd, int lvl);
+
void multires_mark_as_modified(struct Object *ob, enum MultiresModifiedFlags flags);
void multires_force_update(struct Object *ob);