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authorPablo Dobarro <pablodp606@gmail.com>2020-04-30 16:41:45 +0300
committerPablo Dobarro <pablodp606@gmail.com>2020-04-30 17:45:01 +0300
commitd4c547b7bd89ca1da710a437f164fe3ca84bb1a6 (patch)
tree210deed6c543415f5aedb9ee7fe119b77c698227 /source/blender/blenkernel/BKE_multires.h
parent6a7e9f2b7647fb1883fc77f72c3d411c0a692cf7 (diff)
Multires: Enable sculpting in all subdivision levels
Return the correct sculpt level in BKE_multires_sculpt_level_get and enable the property in the UI Reviewed By: sergey Differential Revision: https://developer.blender.org/D7575
Diffstat (limited to 'source/blender/blenkernel/BKE_multires.h')
-rw-r--r--source/blender/blenkernel/BKE_multires.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/source/blender/blenkernel/BKE_multires.h b/source/blender/blenkernel/BKE_multires.h
index fe5b8cff31c..e55d050a533 100644
--- a/source/blender/blenkernel/BKE_multires.h
+++ b/source/blender/blenkernel/BKE_multires.h
@@ -213,8 +213,6 @@ BLI_INLINE void BKE_multires_construct_tangent_matrix(float tangent_matrix[3][3]
const float dPdv[3],
const int corner);
-int BKE_multires_sculpt_level_get(const struct MultiresModifierData *mmd);
-
#ifdef __cplusplus
}
#endif