diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2012-11-03 18:32:26 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2012-11-03 18:32:26 +0400 |
commit | e02b23b81ab05579c0ee11ee3a1acb283643e528 (patch) | |
tree | 59b14c01bcb4c274d57c89a42e5a5d80c41ff06d /source/blender/blenkernel/BKE_node.h | |
parent | 615fe0295fe13c229d7376b02a50ac110b636c47 (diff) |
Render API: shader script node for custom shaders.
* Shader script node added, which stores either a link to a text datablock or
file on disk, and has functions to add and remove sockets.
* Callback RenderEngine.update_script_node(self, node) added for render engines
to compile the shader and update the node with new sockets.
Thanks to Thomas, Lukas and Dalai for the implementation.
Diffstat (limited to 'source/blender/blenkernel/BKE_node.h')
-rw-r--r-- | source/blender/blenkernel/BKE_node.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_node.h b/source/blender/blenkernel/BKE_node.h index cd1875f848b..29e03f66bcc 100644 --- a/source/blender/blenkernel/BKE_node.h +++ b/source/blender/blenkernel/BKE_node.h @@ -245,6 +245,7 @@ typedef struct bNodeType { #define NODE_CLASS_PARTICLES 25 #define NODE_CLASS_TRANSFORM 30 #define NODE_CLASS_COMBINE 31 +#define NODE_CLASS_SCRIPT 32 #define NODE_CLASS_SHADER 40 #define NODE_CLASS_LAYOUT 100 @@ -551,6 +552,7 @@ struct ShadeResult; #define SH_NODE_PARTICLE_INFO 168 #define SH_NODE_TEX_BRICK 169 #define SH_NODE_BUMP 170 +#define SH_NODE_SCRIPT 171 /* custom defines options for Material node */ #define SH_NODE_MAT_DIFF 1 |