diff options
author | Campbell Barton <ideasman42@gmail.com> | 2010-08-05 14:50:38 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2010-08-05 14:50:38 +0400 |
commit | 8c75853bb6cecc70e201e38c7354c36539419324 (patch) | |
tree | fabd6066dc97cb46c3a358d2265c5d7586a6de3c /source/blender/blenkernel/BKE_node.h | |
parent | 5f77852a479952560cbbcccab6fcf07b4fd9c0b2 (diff) |
bugfix [#23164] Copied Scene Nodes!
copying a scene would still have nodes point back to the old scene which would crash (in some cases) or break rendering.
Diffstat (limited to 'source/blender/blenkernel/BKE_node.h')
-rw-r--r-- | source/blender/blenkernel/BKE_node.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_node.h b/source/blender/blenkernel/BKE_node.h index 292cd95e572..4bd4cc3792f 100644 --- a/source/blender/blenkernel/BKE_node.h +++ b/source/blender/blenkernel/BKE_node.h @@ -136,6 +136,7 @@ void ntreeMakeOwnType(struct bNodeTree *ntree); void ntreeUpdateType(struct bNodeTree *ntree, struct bNodeType *ntype); void ntreeFreeTree(struct bNodeTree *ntree); struct bNodeTree *ntreeCopyTree(struct bNodeTree *ntree, int internal_select); +void ntreeSwitchID(struct bNodeTree *ntree, struct ID *sce_from, struct ID *sce_to); void ntreeMakeLocal(struct bNodeTree *ntree); void ntreeSocketUseFlags(struct bNodeTree *ntree); |