diff options
author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-07-05 18:20:44 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-07-05 18:51:58 +0300 |
commit | d8223468fe445797a300dd5cd97fe49f74ca6128 (patch) | |
tree | 548fb73d34747e189e574538514b38bbab2e4606 /source/blender/blenkernel/BKE_node.h | |
parent | c974a359531733e02adcd7366d684291b257affa (diff) |
GPU: avoid unnecessary multiple nodetree localize and output finding.
Diffstat (limited to 'source/blender/blenkernel/BKE_node.h')
-rw-r--r-- | source/blender/blenkernel/BKE_node.h | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/source/blender/blenkernel/BKE_node.h b/source/blender/blenkernel/BKE_node.h index 1578176d465..a400337e2cf 100644 --- a/source/blender/blenkernel/BKE_node.h +++ b/source/blender/blenkernel/BKE_node.h @@ -254,7 +254,6 @@ typedef struct bNodeType { /* nodetype->compatibility */ #define NODE_OLD_SHADING (1 << 0) #define NODE_NEW_SHADING (1 << 1) -#define NODE_NEWER_SHADING (1 << 2) /* node resize directions */ #define NODE_RESIZE_TOP 1 @@ -814,8 +813,8 @@ struct bNodeTreeExec *ntreeShaderBeginExecTree(struct bNodeTree *ntree); void ntreeShaderEndExecTree(struct bNodeTreeExec *exec); bool ntreeShaderExecTree(struct bNodeTree *ntree, int thread); -void ntreeGPUMaterialNodes(struct bNodeTree *ntree, struct GPUMaterial *mat, short compatibility); -void ntreeGPUMaterialDomain(struct bNodeTree *ntree, bool *has_surface_output, bool *has_volume_output); +void ntreeGPUMaterialNodes(struct bNodeTree *ntree, struct GPUMaterial *mat, + bool *has_surface_output, bool *has_volume_output); /** \} */ |