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author | Johnny Matthews <johnny.matthews@gmail.com> | 2021-12-08 19:14:03 +0300 |
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committer | Johnny Matthews <johnny.matthews@gmail.com> | 2021-12-08 19:14:03 +0300 |
commit | 069d63561a4ca07aec94ce003d71bd090ebbb887 (patch) | |
tree | f357c4a81a7d25472f1b1d44f85de6b62d5f5111 /source/blender/blenkernel/BKE_node.h | |
parent | 72b39d3f920072b6a568c63c26e35d444cfcb6f3 (diff) |
Geometry Nodes: Mesh Island Node
This node is a field input that outputs a separate index for each mesh island.
The indices are based on the order of the lowest-numbered vertex in each island.
Authoring help from @hooglyboogly
Differential Revision: https://developer.blender.org/D13504
Diffstat (limited to 'source/blender/blenkernel/BKE_node.h')
-rw-r--r-- | source/blender/blenkernel/BKE_node.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_node.h b/source/blender/blenkernel/BKE_node.h index 6126aeae422..14a42dc1c83 100644 --- a/source/blender/blenkernel/BKE_node.h +++ b/source/blender/blenkernel/BKE_node.h @@ -1717,6 +1717,7 @@ int ntreeTexExecTree(struct bNodeTree *ntree, #define GEO_NODE_INPUT_MESH_VERTEX_NEIGHBORS 1141 #define GEO_NODE_GEOMETRY_TO_INSTANCE 1142 #define GEO_NODE_INPUT_MESH_EDGE_NEIGHBORS 1143 +#define GEO_NODE_INPUT_MESH_ISLAND 1144 /** \} */ /* -------------------------------------------------------------------- */ |