diff options
author | Hans Goudey <h.goudey@me.com> | 2021-12-20 03:37:28 +0300 |
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committer | Hans Goudey <h.goudey@me.com> | 2021-12-20 03:37:57 +0300 |
commit | cc367908cd69da2e49517a6416f25bab04953aa1 (patch) | |
tree | cb9716c60151eed2982b76096151bd95b75be7c1 /source/blender/blenkernel/BKE_node.h | |
parent | 0966eab8e941e013cd36a5b033ec83a3e5dca901 (diff) |
Cleanup: Remove more texture nodes preview handling
Similar to the previous commit, this allowed removing a function to set
a single pixel of a node preview.
Diffstat (limited to 'source/blender/blenkernel/BKE_node.h')
-rw-r--r-- | source/blender/blenkernel/BKE_node.h | 8 |
1 files changed, 0 insertions, 8 deletions
diff --git a/source/blender/blenkernel/BKE_node.h b/source/blender/blenkernel/BKE_node.h index 5e6a0885732..f42a3d5e294 100644 --- a/source/blender/blenkernel/BKE_node.h +++ b/source/blender/blenkernel/BKE_node.h @@ -971,14 +971,6 @@ void BKE_node_preview_merge_tree(struct bNodeTree *to_ntree, struct bNodeTree *from_ntree, bool remove_old); -/** - * Hack warning! this function is only used for shader previews, - * and since it gets called multiple times per pixel for Z-transparency we only add the color once. - * Preview gets cleared before it starts render though. - */ -void BKE_node_preview_set_pixel( - struct bNodePreview *preview, const float col[4], int x, int y, bool do_manage); - /** \} */ /* -------------------------------------------------------------------- */ |