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authorHans Goudey <h.goudey@me.com>2021-10-14 20:06:48 +0300
committerHans Goudey <h.goudey@me.com>2021-10-14 20:06:48 +0300
commit17b8da719606abfc9e3076555c626e6fc38dd7c5 (patch)
treec277e3ee63ce1c7b79509121f515c914b44c1826 /source/blender/blenkernel/BKE_node.h
parent1996efe7aa2e0edc9887ad34bc59e2ab911e2d02 (diff)
Geometry Nodes: Field version of mesh to curve node
This commit adds a fields version of the mesh to curve node, with a field for the input selection. In order to reduce code duplication, it adds the mesh to curve conversion to the new geometry module and calls that implementation from both places. More details on the geometry module can be found here: T86869 Differential Revision: https://developer.blender.org/D12579
Diffstat (limited to 'source/blender/blenkernel/BKE_node.h')
-rw-r--r--source/blender/blenkernel/BKE_node.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_node.h b/source/blender/blenkernel/BKE_node.h
index 19215e75d95..9429da9d6a0 100644
--- a/source/blender/blenkernel/BKE_node.h
+++ b/source/blender/blenkernel/BKE_node.h
@@ -1536,6 +1536,7 @@ int ntreeTexExecTree(struct bNodeTree *ntree,
#define GEO_NODE_SCALE_INSTANCES 1121
#define GEO_NODE_ROTATE_INSTANCES 1122
#define GEO_NODE_EDGE_SPLIT 1123
+#define GEO_NODE_MESH_TO_CURVE 1124
/** \} */