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author | guitargeek <johnny.matthews@gmail.com> | 2021-10-01 19:59:29 +0300 |
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committer | guitargeek <johnny.matthews@gmail.com> | 2021-10-01 19:59:29 +0300 |
commit | 1fb364491bad983a47665b58ec3ea471bfe7d207 (patch) | |
tree | 55d6c1c274254fa4a2d3fdeda94cf73d9fcf5d0d /source/blender/blenkernel/BKE_node.h | |
parent | eacdc0ab4a936c930ba5ae65931acf625f6254ba (diff) |
Geometry Nodes: Set Spline Type Node Field Update
This update of the Set Spline Type node allows for a bool field to be
used as the selection of the affected splines.
Differential Revision: https://developer.blender.org/D12522
Diffstat (limited to 'source/blender/blenkernel/BKE_node.h')
-rw-r--r-- | source/blender/blenkernel/BKE_node.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_node.h b/source/blender/blenkernel/BKE_node.h index 2f9204e6705..8dbb6046e3b 100644 --- a/source/blender/blenkernel/BKE_node.h +++ b/source/blender/blenkernel/BKE_node.h @@ -1510,7 +1510,7 @@ int ntreeTexExecTree(struct bNodeTree *ntree, #define GEO_NODE_PROXIMITY 1096 #define GEO_NODE_CURVE_SUBDIVIDE 1097 #define GEO_NODE_INPUT_SPLINE_LENGTH 1098 - +#define GEO_NODE_CURVE_SPLINE_TYPE 1099 /** \} */ /* -------------------------------------------------------------------- */ |