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authorguitargeek <johnny.matthews@gmail.com>2021-10-01 19:59:29 +0300
committerguitargeek <johnny.matthews@gmail.com>2021-10-01 19:59:29 +0300
commit1fb364491bad983a47665b58ec3ea471bfe7d207 (patch)
tree55d6c1c274254fa4a2d3fdeda94cf73d9fcf5d0d /source/blender/blenkernel/BKE_node.h
parenteacdc0ab4a936c930ba5ae65931acf625f6254ba (diff)
Geometry Nodes: Set Spline Type Node Field Update
This update of the Set Spline Type node allows for a bool field to be used as the selection of the affected splines. Differential Revision: https://developer.blender.org/D12522
Diffstat (limited to 'source/blender/blenkernel/BKE_node.h')
-rw-r--r--source/blender/blenkernel/BKE_node.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_node.h b/source/blender/blenkernel/BKE_node.h
index 2f9204e6705..8dbb6046e3b 100644
--- a/source/blender/blenkernel/BKE_node.h
+++ b/source/blender/blenkernel/BKE_node.h
@@ -1510,7 +1510,7 @@ int ntreeTexExecTree(struct bNodeTree *ntree,
#define GEO_NODE_PROXIMITY 1096
#define GEO_NODE_CURVE_SUBDIVIDE 1097
#define GEO_NODE_INPUT_SPLINE_LENGTH 1098
-
+#define GEO_NODE_CURVE_SPLINE_TYPE 1099
/** \} */
/* -------------------------------------------------------------------- */