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authorErik Abrahamsson <erik85>2021-10-13 17:08:02 +0300
committerHans Goudey <h.goudey@me.com>2021-10-13 17:10:06 +0300
commit6c11b320c410255bbad358595af2044da016b9c5 (patch)
tree9f45e5c468d0ee733a68cae5b45e674f427da733 /source/blender/blenkernel/BKE_node.h
parentd0a4a41b5d2014ec72f0ac5a149875d1c927ddf3 (diff)
Geometry Nodes: Scale Instances Node
Adds a node that can scale a geometry's instances. With "Local" turned on, the instance is scaled individually from the center point input, while when local space is turned off, it's more like the transform node, except it scales outward from the center point instead of only from the origin. Differential Revision: https://developer.blender.org/D12681
Diffstat (limited to 'source/blender/blenkernel/BKE_node.h')
-rw-r--r--source/blender/blenkernel/BKE_node.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_node.h b/source/blender/blenkernel/BKE_node.h
index 45001ba6fcb..4c1c49555b8 100644
--- a/source/blender/blenkernel/BKE_node.h
+++ b/source/blender/blenkernel/BKE_node.h
@@ -1533,6 +1533,7 @@ int ntreeTexExecTree(struct bNodeTree *ntree,
#define GEO_NODE_INPUT_MATERIAL_INDEX 1118
#define GEO_NODE_SET_MATERIAL_INDEX 1119
#define GEO_NODE_TRANSLATE_INSTANCES 1120
+#define GEO_NODE_SCALE_INSTANCES 1121
/** \} */